Card Wars (game)

Card Wars is a card game that is played in the episode "Card Wars." The rules to the game are "super complicated," and took Jake 2 hours to explain the basic rules to Finn, even though Finn did not listen.

Rules
When the game starts, two players get approximately 10-20 cards. There are two stages to a turn: a floop stage and a battle stage. A player may take any building card and floop it (turn it to the left) to appear as holograms on the board. Buildings have special effects which can aid the player using them. There are only two known elements of the game, which are corn and learning. Corn cards happen to be powered by corn fields, which are given to the player at the start of the game. Learning cards are powered by intelligence, so a player could send someone to learn, and in turn, that person will receive power. There are three segments of the players' land: the land, a mud pit, and an empty field. A player may select a creature and either activate it (turn it to the right) to make it attack one or more of the other player's creatures, or floop it to use its special ability. A player can also use activation to make a creature learn. Before beginning a turn, a player must discard a card from his or her hand and pick up another card from his or her deck. The player that loses all of his or her creatures at the end of his or her turn first loses the game.

Cards
There are many cards in the game. The known cards are:

Parts

 * Cards
 * Board
 * Box (optional)

Appearance
The board of the game shows holographic projections of the played cards. The back of the cards are red in color with a white border. The cards say C W, which stands for Card Wars, with flames in the background.

Trivia

 * The game is a parody of various TCG games like Magic: The Gathering, as the "floop" function is similar to the "tap" function, and many other similarites are shared between card wars and MTG
 * "Flooping" (to turn a card sideways) is a reference to "tapping" in Magic: The Gathering. Tapping was patented by Richard Garfield, creator of the modern TCG, in 1995. (US patent # 5662332)